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TOMB10.QLE
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Text File
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1997-09-01
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12KB
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284 lines
// QOOLE
// Brushes: 17
// Entities: 2
// Objects: 19
{ // Brush 0
( 0.0 0.0 4.000002 ) ( 0.0 500.0 4.000002 ) ( 500.0 0.0 3.99998 ) metal2_8 0 0 0 1.00 1.00
( 39.999992 0.0 0.0 ) ( 39.999992 0.0 500.0 ) ( 40.000488 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -7.999997 0.0 ) ( 0.0 -7.999997 500.0 ) ( 500.0 -8.00004 0.0 ) metal2_8 0 0 0 1.00 1.00
( -40.000008 0.0 0.0 ) ( -40.000504 500.0 0.0 ) ( -40.000008 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -4.000001 ) ( 500.0 0.0 -3.999979 ) ( 0.0 500.0 -4.000001 ) metal2_8 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 3.999992 0.0 0.0 ) ( 3.999992 0.0 500.0 ) ( 4.000491 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -8.0 0.0 ) ( 0.0 -8.0 500.0 ) ( 500.0 -8.000043 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -68.0 ) ( 500.0 0.0 -67.999977 ) ( 0.0 500.0 -68.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 68.0 ) ( 0.0 500.0 68.0 ) ( 500.0 0.0 68.000023 ) metal2_8 0 0 0 1.00 1.00
( -4.000007 0.0 0.0 ) ( -3.999791 500.0 0.0 ) ( -4.000007 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0.0 -7.999993 0.0 ) ( 0.0 -7.999993 500.0 ) ( 500.0 -8.000037 0.0 ) metal2_8 0 0 0 1.00 1.00
( -4.000008 0.0 0.0 ) ( -4.000507 500.0 0.0 ) ( -4.000008 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -68.0 ) ( 500.0 0.0 -67.999977 ) ( 0.0 500.0 -68.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 68.0 ) ( 0.0 500.0 68.0 ) ( 500.0 0.0 68.000023 ) metal2_8 0 0 0 1.00 1.00
( 3.999993 0.0 0.0 ) ( 3.999993 0.0 500.0 ) ( 3.999776 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 -7.999997 0.0 ) ( 0.0 -7.999997 500.0 ) ( 500.0 -8.00004 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -3.999998 ) ( 500.0 0.0 -3.999977 ) ( 0.0 500.0 -3.999998 ) metal2_8 0 0 0 1.00 1.00
( 31.999975 0.0 0.0 ) ( 31.999975 0.0 500.0 ) ( 32.000771 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( -32.000027 0.0 0.0 ) ( -32.000824 500.0 0.0 ) ( -32.000027 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 3.999999 ) ( 0.0 500.0 3.999999 ) ( 500.0 0.0 3.999977 ) metal2_8 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00
( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00
( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00
( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00
( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00
( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00
( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 9
{ // Brush 10
( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00
( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 10
{ // Brush 11
( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00
( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 11
{ // Brush 12
( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00
( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 12
{ // Brush 13
( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00
( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 13
{ // Brush 14
( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00
( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 14
{ // Brush 15
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) metal2_2 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) metal2_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) metal2_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal2_2 0 0 0 1.00 1.00
} // Brush 15
{ // Brush 16
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) metal2_2 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) metal2_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) metal2_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal2_2 0 0 0 1.00 1.00
} // Brush 16
{ // Entity 0
"classname" "worldspawn"
"wad" "qoole.wad"
} // Entity 0
{ // Entity 1
"classname" "monster_zombie"
"origin" "0 0 0"
"angle" "0"
"spawnflags" "1"
} // Entity 1
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Objects: 11, 12, 13, 14, 15, 16, 17, 18
Entity: 0
} // Object 0
{ // Object 1 :
Position: (0.0, 0.0, 68.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.2, 1.0, 1.0)
Brush: 0
} // Object 1
{ // Object 2 :
Position: (36.0, 0.0, -4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 1
} // Object 2
{ // Object 3 :
Position: (-36.0, 0.0, -4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 2
} // Object 3
{ // Object 4 :
Position: (0.0, 0.0, -68.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.5, 1.0, 1.0)
Brush: 3
} // Object 4
{ // Object 5 : Tri Prism (3 sided)
Position: (-36.0, 0.0, 80.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.1, 0.115942, 0.333333)
Brush: 4
} // Object 5
{ // Object 6 : Tri Prism (3 sided)
Position: (36.0, 0.0, 80.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.1, 0.115942, 0.333333)
Brush: 5
} // Object 6
{ // Object 7 : Tri Prism (3 sided)
Position: (0.0, 0.0, 84.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.1, 0.115942, 0.5)
Brush: 6
} // Object 7
{ // Object 8 : Tri Prism (3 sided)
Position: (52.0, -1.0, 53.0)
Orientation (rad): (0.0, 0.0, 1.570796)
Scale: (0.1, 0.115942, 0.5)
Brush: 7
} // Object 8
{ // Object 9 : Tri Prism (3 sided)
Position: (-52.0, -1.0, 53.0)
Orientation (rad): (0.0, 0.0, -1.570796)
Scale: (0.1, 0.115942, 0.5)
Brush: 8
} // Object 9
{ // Object 10 : Tri Prism (3 sided)
Position: (-18.0, 0.0, 78.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.1, 0.115942, 0.270833)
Brush: 9
} // Object 10
{ // Object 11 : Tri Prism (3 sided)
Position: (16.0, 0.0, 78.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.1, 0.115942, 0.270833)
Brush: 10
} // Object 11
{ // Object 12 : Tri Prism (3 sided)
Position: (48.0, -1.0, 36.0)
Orientation (rad): (0.0, 0.0, 1.570796)
Scale: (0.1, 0.115942, 0.333333)
Brush: 11
} // Object 12
{ // Object 13 : Tri Prism (3 sided)
Position: (-48.0, -1.0, 36.0)
Orientation (rad): (0.0, 0.0, -1.570796)
Scale: (0.1, 0.115942, 0.333333)
Brush: 12
} // Object 13
{ // Object 14 : Tri Prism (3 sided)
Position: (-43.0, -1.0, 20.0)
Orientation (rad): (0.0, 0.0, -1.570796)
Scale: (0.125, 0.115942, 0.125)
Brush: 13
} // Object 14
{ // Object 15 : Tri Prism (3 sided)
Position: (43.0, -1.0, 20.0)
Orientation (rad): (0.0, 0.0, 1.570796)
Scale: (0.125, 0.115942, 0.125)
Brush: 14
} // Object 15
{ // Object 16 : Cube
Position: (0.0, 0.0, 26.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.09375, 0.0625, 0.09375)
Brush: 15
} // Object 16
{ // Object 17 : Cube
Position: (0.0, 0.0, -1.0)
Orientation (rad): (0.0, 0.0, 1.570796)
Scale: (2.15625, 0.0625, 0.09375)
Brush: 16
} // Object 17
{ // Object 18 :
Position: (0.0, -3.0, -7.0)
Orientation (rad): (3.141593, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 1
} // Object 18